It is rumored that the magical powers of sorcerers and bards are somehow connected to the presence of dragon blood in their family tree. Red Dragon Disciples are sorcerers, and sometimes bards, who use their magical power as a catalyst to ignite their red dragon blood, realizing its fullest potential. They prefer a life of exploration to a cloistered existence. Already adept at magic, many pursue adventure, especially if it furthers their goal of finding out more about their draconic heritage. They often feel drawn to areas known to harbor dragons.
To qualify as a dragon disciple, a character must fulfill all of the following criteria:
Class: Sorcerer or Bard Skills: 8 Ranks in Lore
Hit Die: d6. Special (see below)
Proficiencies: No additional proficiencies are gained
Skill Points: 2 + Int Modifier
Bonus Feats: The epic dragon disciple gains a bonus feat every four levels
Epic Dragon Disciple Bonus Feats: Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Damage Reduction, Epic Reputation, Epic Spell Focus, Epic Prowess, Epic Spell Penetration, Epic Toughness, Improved Combat Casting
Breath Weapon: Your breath weapon damage potential increases by 1d10 for every 3 levels after 10th. The save DC against your breath weapon increases by +1 every 4 levels after 10th.
Draconic Armor (Level 1): +1 to natural armor class. At levels 5, 8 and 10 this increases by an additional +1.
Draconic Ability Scores (Level 2): Gains +2 to strength. Another +2 to Strength is gained at level 4, Constitution increases by +2 at level 7 and Intelligence increases by +2 at level 9. At level 1
Breath Weapon I (Level 3): Can use the breath weapon of a red dragon, doing 2d10 points of damage. At level 7 the damage increases to 4d10 and finally 6d10 at level 10.
Hit Dice d8 (Level 4): Now gains d8 hit points per level.
Hit Dice d10 (Level 6): Hit-points gained are d10 per level.
Wings (Level 9): The dragon disciple gains wings.
Half-Dragon (Level 10): Becomes a half-dragon. Gains darkvision and immunity to sleep, paralysis and fire.
The PLAYER can select the type of ancestral dragon from which their PC is descended, so although we still refer to them as RDD it might better be expressed as 'xDD'. This choice will impact breath weapon, wing color and other in game features.
RP Tips and In GameEdit
Advice on how this class works in A.R